  package com.googlecode.data
{
	import com.adobe.crypto.MD5
	
	public class ProjectConstants
	{
		// name of project, used for verifying XML
		public static const PROJECT_NAME:String = MD5.hash("3DAnimator");
				
		public static const DEFAULT_GRID_WIDTH:int = 5000;
		
		public static const VIEWPORT_1:String = "viewport_1"; 
		public static const VIEWPORT_2:String = "viewport_2";
		public static const VIEWPORT_3:String = "viewport_3";
		public static const VIEWPORT_4:String = "viewport_4";
		
		public static const ANIMATION_FRAME_RATE:Number = 30;


		
		/**
		 * The path to project root.
		 */
		public static const PROJECT_ROOT:String = "com/googlecode";
		
		/**
		 * The path to the assets folder. 
		 */
		public static const APPLICATION_ASSETS_DIRECTORY:String = "com/googlecode/assets";
		
		/**
		 * The path to the player.
		 */
		public static const PLAYER_SWF_PATH:String = "deploy/Animator3DPlayer.swf";
		
		/**
		 * The path to the JS file.
		 */
		public static const JS_PATH:String = "deploy/AC_OETags.js";
		
		/**
		 * The path to the html file.
		 */
		public static const HTML_PATH:String = "deploy/Shell.html";
		
		/**
		 * The path to install file.
		 */
		public static const INSTALL_SWF_PATH:String = "deploy/playerProductInstall.swf";
		
		/**
		 * The path to the shell SWF.
		 */
		public static const PREVIEW_SWF_PATH:String = "Preview.SWF";
		
		/**
		 * The path to the preview SWF.
		 */
		public static const SHELL_SWF_PATH:String = "deploy/Shell.SWF";
		
		
	}
}